#ifndef GAMESELECT_H
#define GAMESELECT_H

#pragma once

#include <QWidget>
#include <QIcon>
#include <QPainter>
#include <QPixmap>
#include <QVBoxLayout>
#include <QPushButton>
#include <QString>

class GameSelect : public QWidget
{
    Q_OBJECT
public:
    explicit GameSelect(QWidget *parent = nullptr);
    void paintEvent(QPaintEvent *event);

private:
    void setButtonAttribute(QPushButton* button, const QString& text);

signals:

};

#endif // GAMESELECT_H
